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Cure Restores a small amount of HP/one ally.
Cura Restores some HP/one ally.
Curaga Restores a lot of HP/one ally.
Death Randomly causes immediate death/one enemy.
Holy Inflicts Holy magic damge/one enemy.
Life Restores some HP and revives from K.O./one ally.
Full-Life Fully restores HP and revives from K.O./one ally.
Regen Restores small amounts
Zombie Causes Zombie status (undead)/one enemy.

Fire Causes minor elemental Fire damage/one enemy.
Fira Causes elemental Fire damage/one enemy.
Firaga Causes major elemental Fire damage/one enemy.
Flare Causes major non-elemtal Fire damage/one enemy.

Blizzard Causes minor elemental Ice damage /one enemy.
Blizzara Causes elemental Ice damage/one enemy.
Blizzaga Causes major elemental Ice damage/one enemy.
Water Causes major elemental Water damage/one enemy.

Thunder Causes minor elemental Thunder damage/one enemy.
Thundara Causes elemental Thunder damage/one enemy.
Thundaga Causes major elemental Thunder damage/one enemy.
Aero CausesElemental Wind damage/one enemy.
Tornado Causes lemental Wind damage/one enemy.

Haste Speeds up target's ATB gauge/one ally.
Slow Slows down target's ATB gauge/one enemy.
Stop Stops target's ATB gauge/one enemy.
Quake Causes elemental Earth damage/all enemies.
Demi Reduces enemy's HP by 1/4/one enemy.
Double Allows target to cast two of the same spell consecutively/one ally.
Triple Allows target to cast three of the same spell consecutively/one ally.

Esuna Removes Poison, Petrify, Blind, Silence, Berserk, Sleep, Curse, Slow, Stop, Slow Petrify, Confuse, Zombie, and Vit 0/one ally.
Dispel Removes Haste, Regen, Protect, Shell, Aura, Reflect, Float, Double, and Triple/one enemy.
Protect Reduces physical attack damage by 1/2.
Shell Reduces magic attack damage by 1/2.
Reflect Reflects magic ack at caster's party/one ally.
Drain Remove HP from target and gice to caster/one enemy.
Aura Limit Break can be used more often/one ally.
Meteor Bombards enemies causing random non-elemental damage/all enemies.
Ultima Causes a large amount of non-elemental damage/all enemies.

Bio Causes elemental Poison damage and adds Poison status to target/one enemy.
Break Causes non-elemental damage and adds Petrify status to target/one enemy.
Blind Causes Blind status, impairing accuracy of physical attacks/one enemy.
Silence Causes Silence status, disabling target from using Magic, Draw, and GF commands.
Berserk Causes Berserk status, forcing chatacter to automatically initiate physical attacks each turn/one enemy.
Sleep Causes Sleep status disabling targete temporarily/one enemy.
Confuse Causes Confuse status, forcing target to use random commands and targeting desicions/one enemy.
Pain Causes Poison, Silence, and Blind status.
Meltdown Causes non-elemental damage and Vit 0 status, lowering targets defense/one enemy.

Float Lifts target off the ground, avoiding elemental Earth magic.
Scan Analyze target's vital information.
Ability Guide
Alien Encounters
Blue Magic
CC Members Guide
Centra Ruins Guide
Chocobo Guide
Deep Sea Research
Deep Sea Research Pt.2
Effect on Attributes
Element Attacks
Element Defense
Guardian Forces
G. Forces Ability List
Item List Part 1
Item List Part 2
Item List Part 3
Junc Guide
List Stat
Magic Effects
Magic List Legend
Obel Lake Guide
Omega Weapon Guide
Other Side Quests Guide
Queen of Cards Guide
Rare Card Locations
Rinoa Weapon List
Secrets Guide
SeeD Information
Shumi Village Guide
Status Atk-Def Guide
Sheet Music
Final Fantasy Kingdom
Your FF Source
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