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How
Do I Start?
Well first off you need a gf, and a character to
equip that gf. Then go to your menu and select junction,
then select gf. Then it will give you a list of
gf's that you have. Those faded cannot be junctioned
because they are junctioned to another character.
After doing so they will ask for what commands you
want to have on the command menu in battle. This
is important. Select what you want to have. To draw
magic from enemies put in draw, to use magic drawn
or refined select Magic, to use gf's in battle select
Gf, and to use items in battle select item.
Now What about Junctioning Magic?
To junction magic go to your menu, then junction,
then magic. Then select a stat for which you want
to junction magic to. Depending on what junctioning
abilities the gf (s) equipped to that character
has learned, you will see some names of stats faded
out, which means they have not learned the proper
junctioning ability needed to junction that magic.
After you select which stat you want it will give
you a list of magic that you have that can be equipped.
The more magic you have, the more of a stat increase
you will get.
What about elemental/status attack/defense?
Well you have to have a gf that knows either elem
def/attack-j abilities or st attack/def-j abilities
before you can junction magic to it. To junction
magic to your elemental attack/defense go to your
junction screen then select magic and hit left on
the control pad. It will bring you to another stat
junctioning screen. Only the top slot is for attack
and the one-four slots under that are defense. Only
magic spells with elements can be junctioned here.
Like fire or blizzard. The more of the spell the
more the stat increase. And for status junctioning
follow da same steps to get to the elemental junctioning
screen but hit left twice on the control pad. Now
you are in another stat junctioning screen. Only
magic with status effects can be junctioned here,
like holy, sleep, silence, and slow. Again the top
slot is for attack and the one to four slots below
it are from defense. Also the more of the spell
the more of a stat change.
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