| Ifrit |
 |
| Location |
| At the end of the fire cavern, you must defeat him in order to acquire him. |
| Useful Abilities |
HP-J gives one of your characters a very good HP base.
Str Bonus - Raises each time your character levels up |
| Vital Statistics |
| Level 1 |
HP: 305 | Attack Power: 298 |
| Level 10 |
HP: 804 | Attack Power: 607 |
| Level 20 |
HP: 1366 | Attack Power: 950 |
| Level 30 |
HP: 1936 | Attack Power: 1293 |
| Level 40 |
HP: 2514 | Attack Power: 1636 |
| Level 50 |
HP: 3100 | Attack Power: 1980 |
| Level 60 |
HP: 3694 | Attack Power: 2323 |
| Level 70 |
HP: 4296 | Attack Power: 2666 |
| Level 80 |
HP: 4906 | Attack Power: 3009 |
| Level 90 |
HP: 5524 | Attack Power: 3352 |
| Level 100 |
HP: 6150 | Attack Power: 3695 |
| Ability List |
| Ability |
AP Needed |
Ability It Leads To |
| HP-J |
50 |
N/A |
| Str-J |
Learned |
Vit+20% |
| Elem-Atk-J |
160 |
N/A |
| Elem-Def-J |
100 |
Elem-Defx2 |
| Elem-Defx2 |
130 |
N/A |
| Magic |
Learned |
N/A |
| GF |
Learned |
N/A |
| Draw |
Learned |
N/A |
| Item |
Learned |
N/A |
| Mad Rush |
60 |
(Gained at LV 10) |
| Str+20% |
60 |
Str+40% |
| Str+40% |
120 |
Str Bonus |
| Str Bonus |
100 |
N/A |
| SumMag+10% |
40 |
SumMag+20% |
| SumMag+20% |
70 |
SumMag+30% |
| SumMag+30% |
140 |
N/A |
| GFHP+10% |
40 |
GFHP+20% |
| GFHP+20% |
70 |
GFHP+30% |
| GFHP+30% |
140 |
N/A |
| Boost |
10 |
N/A |
| F Mag-RF |
30 |
N/A |
| Ammo-RF |
30 |
(Gained at LV 10) |